Act I: No Cell Can Hold Me!

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You were brought to Branderscar prison.

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You were given a formal, painful, welcome…


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You received an unexpected visitor, and upon beginning your escape with your new companions, you recruited another prisoner from a nearby cell.

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You fought and stealthed your way out, and fled away from Branderscar… across the moors.

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You defeated the mighty Lashtongue, narrowly avoiding the loss of a companion.

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And finally, you arrived at the lonely mansion with a single lantern burning on the 2nd story, as promised…


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